First thing's first, you’re gonna want to design how your game plays. After all, what game is good that doesn’t have good gameplay? What genre is it? Pick one. Maybe a fusion of two or more. Come up with a unique gameplay style that you feel will satisfy yourself and consumers alike. Make sure that it’s fun, easy to learn, and difficult to master. We don’t want players to get too good now do we?
Secondly, we need a setting. Where and when does this game take place? You will need to pick a setting that you feel will match the tone you want to convey with the game. Want a dark and edgy game? Go for a super dark and edgy world. It’s just that simple.
Next, we need characters. There’s a lot that could be said about this. We would need multiple characters that are different from each other, but are united for a common goal. Make your characters stand out and feel unique. Make them feel like realistic people that others can relate to and feel for. Give the